Diablo II’s storyline progresses through four chapters or “Acts”. Each act follows a predetermined path, but the wilderness areas and dungeons between key cities are randomly generated. The player progresses through the story by completing a series of quests within each act, while there are also optional side dungeons for extra monsters and experience.
Diablo II uses a system of randomly generated equipment similar
In contrast to the first Diablo, whose levels consisted of descending deeper and deeper into a Gothic-themed dungeon and Hell, Diablo II’s environments are much more varied. Act I is similar to the original Diablo; the Rogue Encampment is a simple palisade fort, with plains and boreal forests making up the wilderness area, and the Monastery resembles the typical medieval fortress.
Act II mimics Ancient Egypt’s desert and tombs; Lut Gholein resembles a Middle Eastern city and palace during the Crusades. Act III is supposedly based on the Central American jungles; Kurast is inspired by the lost Mayan civilization. Act IV takes place in Hell and is the shortest, with just three quests compared to the other Acts that have six.
The Amazon hails from the islands of the Twin Seas, near the border of the Great Ocean, and her clan is a rival to the Sisters of the Sightless Eye (known as Rogues). The Amazon is akin to the Rogue of Diablo: both primarily use bows, and both make equal use of strength and magic, however the Amazon can also use javelins and spears. Many of her defensive skills are passive in nature, especially Dodge, Avoid, and Evade.
The Amazon is voiced by Jessica Straus.
The Necromancer is a versatile death-themed spell caster. Necromancers are the priests of the Cult of Rathma from the Eastern jungles. His Summoning skills allow him to raise skeletons, create golems, and resurrect dead monsters to fight alongside him. The Necromancer possesses powerful poison spells, which rapidly drain life from afflicted monsters. He also has “Bone” skills, which directly damage enemies, while bypassing most resistances. His Curses also afflict the enemy with debilitating status ailments, sowing confusion and chaos in their ranks.The Necromancer is voiced by Michael McConnohie.
Diablo 2: Resurrected is finally here, bringing 20 years of tech and videogame developments to the classic action-RPG. Some of the improvements are very welcome, including: new 3D graphics, surround sound, shared inventories, and even its beloved cutscenes built from the ground up.
“This is not a remake,” says Rod Fergusson, who’s been in charge of all things Diablo at Blizzard since early 2020. “We’re not trying to reverse-engineer the game and build it from scratch to look like D2. This is D2. This is the same core gameplay, the same story and tone, even the same voices of the same actors.”
: Resurrected brings plenty of changes to the game, but its mission is still to capture that classic Diablo experience. Here’s everything we know about Diablo 2: Resurrected, including open beta details, release date, and a list of what’s changing in comparison to the original, ahead of its release in September.
Activision Blizzard does not publish games under its central name and instead uses the Activision Publishing subsidiary and its studios to publish games.[failed verification] In early 2010, the independent studio Bungie entered into a 10-year publishing agreement with Activision Blizzard. By the end of 2010, Activision Blizzard was the largest video games publisher in the world.
The 2011 release of Activision Blizzard’s Call of Duty: Modern Warfare 3 grossed $400 million in the US and UK alone in its first 24 hours, making it the biggest entertainment launch of all time.
It was also the third consecutive year the Call of Duty series broke the biggest launch record; 2010’s Call of Duty: Black Ops grossed $360 million on day one; and 2009’s Call of Duty: Modern Warfare 2 brought in $310 million.
Call of Duty: Black Ops III grossed $550 million in worldwide sales during its opening weekend in 2015, making it the biggest entertainment launch of the year.
In 2011, Activision Blizzard debuted its Skylanders franchise,which led to the press crediting the company with inventing and popularizing a new toys-to-life category.
The first release Skylanders: Spyro’s Adventure was nominated for two Toy Industry Association awards in 2011: “Game of the Year” and “Innovative Toy of the Year”.
Skylanders: Spyro’s Adventure and its sequels were released for major consoles and PC, and many were released on mobile devices as well.